Purebasic is a cross-platform 32 bit and 64 bit programming language based on established BASIC rules, available for Mac OS X , Windows, Linux, and AmigaOS.
Purebasic's most important features are the very simple BASIC syntax, and, of course, very fast and highly optimized executables.
In spite of its beginner-friendly syntax, the possibilities are endless with PureBasic's advanced features such as pointers, structures, procedures, dynamically linked lists and much more.
Experienced coders will have no problem gaining access to any of the legal OS structures or API objects and PureBasic even allows inline ASM.
Here are some key features of "Purebasic":
· Huge set of internal commands (1100+) to quickly and easily build any application or game
· All BASIC keywords are supported
· Very fast compiler which creates highly optimized executables
· No external DLLs, runtime interpreter or anything else required when creating executables
· Procedure support for structured programming with local and global variables
· Full unicode support
· Access to full OS API for advanced programmers
· Easy but very fast 2D game support through dedicated libraries (DirectX, SDL, ...)
· Easy and high quality 3D support based on OGRE
· Optimal use of the available hardware by using highly optimized (assembly) commands
· Source code is portable between AmigaOS, Windows, MacOS X and Linux
· Dedicated editor and development environment
· Powerful integrated debugger and profiler to easily trace and analyze code
Requirements:
· Apple Xcode (with command line tools)
Limitations:
· Code size limitations (about 800 lines)
· Debugger always enabled (much slower performances, bigger executable)
What's New in This Release: [ read full changelog ]
· Bug-fix release
· Fixed some compiler and libraries bugs Pure Basic compiler news