Robust system for developing new mid-level language-independent analysis and optimizations of all sorts
LLVM is also a great target for front-end development for conventional or research programming languages, including those which require compile-time, link-time, or run-time optimization for effective implementation, proper tail calls or garbage collection.
Low Level Virtual Machine (LLVM) is:
· A compilation strategy designed to enable effective program optimization across the entire lifetime of a program. LLVM supports effective optimization at compile time, link-time (particularly interprocedural), run-time and offline (i.e., after software is installed), while remaining transparent to developers and maintaining compatibility with existing build scripts.
· A virtual instruction set - LLVM is a low-level object code representation that uses simple RISC-like instructions, but provides rich, language-independent, type information and dataflow (SSA) information about operands. This combination enables sophisticated transformations on object code, while remaining light-weight enough to be attached to the executable. This combination is key to allowing link-time, run-time, and offline transformations.
· A compiler infrastructure - LLVM is also a collection of source code that implements the language and compilation strategy. The primary components of the LLVM infrastructure are a GCC-based C & C++ front-end, a link-time optimization framework with a growing set of global and interprocedural analyses and transformations, static back-ends for the X86, ARM, Thumb, IA-64, Alpha, SPARC, X86-64, PowerPC 32/64, MIPS and CellSPU architectures, a back-end which emits portable C code, and a Just-In-Time compiler for X86, X86-64, PowerPC 32/64 processors, and an emitter for MSIL.
· LLVM does not imply things that you would expect from a high-level virtual machine. It does not require garbage collection or run-time code generation (In fact, LLVM makes a great static compiler!). Note that optional LLVM components can be used to build high-level virtual machines and other systems that need these services.
NOTE: LLVM is licensed and distributed under the University of Illinois Open Source License.
- Front-ends for C, C++, FORTRAN and Ada based on the GCC 4.2.1 parsers. They support the ANSI-standard C and C++ languages to the same degree that GCC supports them. Additionally, many GCC extensions are supported.
- A stable implementation of the LLVM instruction set, which serves as both the online and offline code representation, together with assembly (ASCII) and bytecode (binary) readers and writers, and a verifier.
- A powerful pass-management system that automatically sequences passes (including analysis, transformation, and code-generation passes) based on their dependences, and pipelines them for efficiency.
- A wide range of global scalar optimizations.
- A link-time interprocedural optimization framework with a rich set of analyses and transformations, including sophisticated whole-program pointer analysis, call graph construction, and support for profile-guided optimizations.
- An easily retargettable code generator, which currently supports X86, X86-64, PowerPC, PowerPC-64, ARM, Thumb, SPARC, Alpha, and IA-64.
- A Just-In-Time (JIT) code generation system, which currently supports X86, X86-64, PowerPC and PowerPC-64.
- Support for generating DWARF debugging information.
- A C back-end useful for testing and for generating native code on targets other than the ones listed above.
- A profiling system similar to gprof.
- A test framework with a number of benchmark codes and applications.
- APIs and debugging tools to simplify rapid development of LLVM components.
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What's New in This Release:
- Major New Features:
- Loop Vectorizer.
- New implementation of SROA.
- New NVPTX back-end (replacing existing PTX back-end) based on NVIDIA sources.