Kineme3D provides support for 3D models in Quartz Composer.
Kineme3D is able to support formats like OBJ, FBX, DXF, DAE, 3DS and MD2.
Not only can you render your models, you can also deform them in various ways. Twisting, Gravity, Scaling, Bend Boxes, and Quantization are a few ways these can take place. You can also blend between two models with the same number of vertices, creating smooth motion for keyframed animation.
Kineme3D uses standard OpenGL VBO-assisted rendering. Inside QC, Kineme3D objects will obey Fog, Lighting, 3D Transformations, Trackballs, and even GLSL shaders.
Requirements:
· Quartz Composer
What's New in This Release: [ read full changelog ]
· New 3D Vertex Structure to Object patch.
· Update 3D Object Blend to blend UV coordinates in addition to vertices.