GLSLHacker 0.6.0.1 / 0.7.2.0 Dev
A free and open source, powerful application that can be used by developers to perform snappy real-time 3D image and shape rendering
Moreover, GLSL Hacker was written in popular standard languages such as Python, Lua and GLSL (OpenGL Shading Language).
To load and play a 3D scene (source code file) simply drag and drop it onto GLSL Hacker or load it.
GLSL Hacker is cross-platform and it works on Mac OS X, Windows and Linux. Binaries for the Windows and Linux platforms are available on the project's homepage.
Detailed instructions on how to install and use the GLSL Hacker utility on your Mac are available HERE.
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What's New in version 0.7.2.0 Dev
- Improved the FBX plugin (Windows and OS X) for loading Autodesk FBX files.
- Updated the PhysX 3 plugin (Windows, Linux and OS X) with latest PhysX SDK v3.3.2.
- Added a new OBJ loader (for testing purposes) and a way to change current OBJ loader with gh_model.set_current_3d_obj_loader(name): ObjLoaderV1" or "ObjLoaderV2". Default is "ObjLoaderV1".