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    Ardor3D 0.6

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    Downloads: 790  Tell us about an update
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    Category:
    Joshua Slack | More programs
    GPL / FREE
    1.7 MB / Mac OS X
    Universal Binary Universal Binary
    December 12th, 2009, 17:13 UTC [view history]
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    Ardor3D description

    Free 3D engine for your Mac

    Ardor3D is a free and open source, Java based 3D engine brought to you by Joshua "Renanse" Slack and Rikard "MrCoder" Herlitz (formerly developers of the jMonkeyEngine.)  Ardor3D began life as a fork of jME with the goal of making a more professionally oriented engine with a community based on accepted open source principles.

    Requirements:

    · Java

    What's New in This Release: [ read full changelog ]

    What's new:
    · New CPU/GPU capable skeletal skinning framework.
    · TextureClipMap (Megatexture) for use in Terrain or other geometry texturing.
    · Ardor3D based UI System
    · Completely rewritten Collada Importer - now much more functional and no longer requires JiBX.
    · 3D Math functions (noise, fbm, etc.) and utilities for visualizing these as procedural textures or height-maps.
    · BloomRenderPass, allowing simple addition of a "bloom" effect.
    · Much improved, automatic resource cleanup - now handles detection of GPU referenced items being gc'd and automatically removes them from the card for you.
    · Basic support for applets in place.


    API Improvements / Changes:
    · Terrain system now supports non-wrapping terrain, terrain transformations, improved fog, user definable height ranges and user initiated height-map updates.
    · Water use "Oblique near frustum clipping" instead of OpenGL clip-planes to enable clipping on objects with shaders and has the ability to blur reflections.
    · Terrain and Water now work a lot ...

     


    TAGS:

    3d engine | 3d development | 3d renderer | 3d | engine | render



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