Adobe AIR SDK provides the tools you need to package and deploy Adobe AIR applications, if you prefer working with a text editor or another development environment.
Using Adobe AIR SDK you will be provided with the tools necessary to build and deploy Adobe AIR applications, including:
· Template and schema for the application.xml manifest file
· Default icons for Adobe AIR application
· Framework for Adobe AIR APIs
· Template for Adobe AIR application install badge
· Command line Adobe AIR Debug Launcher (ADL)
· Command-line Adobe AIR Developer Tool (ADT)
What's New in This Release: [ read full changelog ]
· Android Captive Runtime Support
· Android developers will now use the captive runtime exclusively when packaging their applications.
· Preventing backup of Shared Objects (iOS)
· To comply with Apple updated guidelines, only user data can be backed up on iCloud. Any files that can be downloaded or generated should not be backed up and it should be marked as "DoNotBackup". This feature allows developers to control which files should be backed up or excluded using the "DoNotBackup" attribute.
· Forcing CPU Rendermode on some devices (iOS)
· This feature allows developers to control the render mode on different iOS devices. Using this feature developers can turn on CPU rendering for specific iOS devices, and utilize GPU rendering for others.
· Loading External SWFs (iOS)
· This feature allows developer to externally host SWFs and load them as needed. External SWFs could contain game assets, different game levels, etc. Benefits of this feature are faster initialization time, smaller app...