FMOD Ex Programmers API 4.44.46

Revolutionary audio engine for game developers, multimedia developers, sound designers, musicians and audio engineers

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What's new in FMOD Ex Programmers API 4.44.46:

  • Fixed rare hang during Sound::release for sounds created as FMOD_NONBLOCKING.
  • Event API - Fixed rare crash when streaming bank instance is unloaded while the same bank is loading in the FMOD_NONBLOCKING thread.
  • Event API - Fixed rare crash if bank files returned FMOD_ERR_FILE_NOTFOUND during FMOD_EVENT_NONBLOCKING background loading, and freeEventData was called at the same time.
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LICENSE TYPE:
Freeware 
FILE SIZE:
29 MB
USER RATING:
2.8/5 21
DEVELOPED BY:
Firelight Technologies
CATEGORY:
Home \ Audio
The FMOD Ex sound system is a revolutionary new audio engine for game developers, multimedia developers, sound designers, musicians and audio engineers, based on the years of experienced of Firelight Technologies' previous product FMOD.

FMOD Ex also aims high - to push the boundaries of audio implementation for games and the like, whilst being fully scalable and using minimal resources.

FMOD Ex is written from the ground up since FMOD 3 was released and involves years of experience and feedback from FMOD users to create the most feature filled and easy to use product possible, without the drawbacks of legacy implementation that FMOD 3 may have suffered from its years of continuous development.

Last updated on October 18th, 2014

Runs on: Mac OS X (Universal Binary)

feature list

#audio engine #dsp effect #3d reverb #engine #effect #reverb #occlusion

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